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Uberchar's talent calculator Lupinator
Darkness: 5
Deception: 34
Madness: 2
Darkness [5]

Increases the damage dealt by Thrash, Lacerate and Voltaic Slash by 6%Passive 2/2

Improves the effect of your techniques while they´re active: Lightning Charge: Increases crit chance by 3% and the duration of Charge´s Discharge by 3 second. Dark Charge: Increases internal and elemental resistance by 9%. Surging Charge: Increases your armor penetration by 9%Passive 3/3
Deception [34]

Increases your armor rating by 30% while Surging Charge or Lightning Charge is activePassive 2/2

Direct damage attacks have a 20% chance to grant Exploit Weakness, causing your next Maul to ignore 50% of the target´s armor and cost 50% less Force. Cannot occur more than once every 10 secondsPassive 2/3

While in stealth mode and for 6 seconds after leaving stealth mode, force regeneration is increased by 50%Passive 2/2

Increases your effective stealth level by 3 and movement speed by 15% while stealthedPassive 3/3

Lowers the cooldown of Jolt by 2 second and Unbreakable Will by 30 secondsPassive 2/2

Increases the critical strike damage dealt by Maul by 30%. Thrash and Voltanic Slash have a 100% chance to grant Induction, reducing the Force cost of your next Shock by 25%. Stacks up to 2 timesPassive 2/2

Charges your lightsaber with raw surging Force, giving your attacks a 25% chance to deal [?] internal damage. This effect cannot occur more than once every 1.5 seconds. Requires a double-blades lightsaber. Does not break StealthActive 1/1

Blackout can now be used out of stealth mode, granting 6 seconds of Dark Embrace and restoring 10 Force. In addition, Force Cloak no longer reduces healing done and receivedPassive 1/1

Increases your total Force by 10Passive 1/1

Reduces damage taken from area effects by 30%Passive 2/2

When your Shadow Technique deals damage, you have a 100% chance to recover 10 Force. This effect cannot occur more than once every 10 secondsPassive 3/3

Lowers the cooldown of Blackout by 15 seconds and Force Cloak by 60 secondsPassive 2/2

Increases the duration of Force Slow and reduces the cooldown of Force Slow by 6 secondsPassive 2/2

When your Surging Charge deals damage, you have a 100% chance to formulate an Static Charge, increasing the damage dealt by your next Surging Discharge by 6%. Stacks up to 5 timesPassive 2/2

Slashes the target low, dealing [?] weapon damage and incapacitating the target for 4 seconds. Damage causes this effect to end prematurely. Requires a double-bladed lightsaberActive 1/1

Increases the critical strike damage dealt by your Discharge effects and Shock by 50%Passive 5/5

Strikes the target twice, dealing [?] weapon damage for each hit. Each use of this ability increases the damage dealt by your next Shock by 15%. Stacks up to 2 times.Active 1/1
Madness [2]

Increases the damage dealt by Lightning Charge´s Discharge effect by 16%Passive 2/2