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Starbound October 22nd – Throw Me A Bone
I’m sure you can guess what I’ve been working on. Yup! Still adding new weapons and loot! While I’m keeping …  |  Read more »
Regular readers of the blog might remember my previous posts about adding more terrain variation to planets. Well, that’s what …  |  Read more »
Starbound We’re hiring! Part-time Office/Community Assistant
We’re looking for an office assistant with an interest in games communities!The role would involve helping out with administrative …  |  Read more »
Starbound October 16th – Quick Fix
Hey guys, noticed there wasn’t a post made yesterday. Sorry I didn’t get this up sooner!
Here’s the quick rundown …  |  Read more »
Starbound October 14th – Interface Foundations
One of the features that we’ve wanted for a long time is a better way for modders to make their …  |  Read more »
Starbound October 13th – Mysterious Items
Starbound October 10th – Integration
On Wednesday we finally merged the massive status system changes, including the new status effect system, into our main development …  |  Read more »
Starbound October 8th – Who doesn’t like new toys?
Some of the recent new additions George and I have been making to the game’s loot pool are made because …  |  Read more »

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