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The Chronicles of Spellborn[MMORPG]

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The Chronicles of Spellborn (TCoS) was an MMORPG, developed by Spellborn International and distributed by Frogster Interactive, Mindscape and Acclaim Games; set in a post-apocalyptic fantasy world. Spellborn uses the Unreal Engine, featuring a European Art approach and contains notable contributions from Jesper Kyd.


Spellborn consists largely of conventional MMORPG gameplay, in which the player plays a character (his avatar), and explores the gameworld in order to gain experience points and advance in level. In exploring the gameworld, he encounters quests, the most important part of Spellborn's gameplay. The game has about a thousand of these quests. Completing quests is the primary means of earning experience points. Repeatedly killing creatures ("Grinding" in gaming jargon) to gain levels is not a practical option in Spellborn. Separate from other story-driven quests are the Ancestral Quests, which allow the player to take the role of a major character in Spellborn's history to accomplish a specific requirement. Players need to complete certain Ancestral Quests in order to advance their character's story arc.


Spellborn incorporates a first person targeting system. In this system, the player selects an available skill to use, while aiming at the opponent. The player can also use two skills at the same time to create combinations.


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